If you’re one of the 20 or so regular readers, you noticed that the theme here just changed. I went with something a lot simpler than the other theme. Hacking on the previous theme became tiresome, I’ve switched to the much more generic copyblogger that is known for it’s clean code and therefore is easy to bend to my needs. Another mistake I made with the previous theme was not keeping my changes in revision control, so now all my changes are in a bazaar repository. If you have any trouble with the new site post a comment here and I’ll take a look at it.
I also wanted to take a minute to plug Steven Jackson’s blog here, which has been added to the blogroll. I should have had this on here earlier, he’s one of the developers I correspond with the most, and someone I run ideas by constantly. Most of his content is gamedev/gamedesign related. I know Steve from my sordid past as an member of the amateur game development community, he’s a freshman in college but has a pretty impressive skill set, and is one of the most determined developers I know.
As he mentioned on his blog I was working with him on an entry in PyWeek 6 which I’m sure even though it was my idea was somehow his plan to get me back into gamedev. Neither of us ended up having the time we would have liked to complete our idea, but we’re still talking about following through on it. It gave me an excuse to learn Pyglet and Cocos, two excellent python libraries. Most likely something (whether it’s our initial game or not) will come out of my having picked them up.
(This would also be a time to give a shoutout to his indie gamedev shop, Snowfall Media, that he’s set up with one other developer.)
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